The name Kâda Ruma Mudâ is derived from the Goblin language, as Kâda Ruma Mudâ was founded by Shèsêm, who was culturaly Warrenese.
Climate
Kâda Ruma Mudâ has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cool -11°C (13°F). Kâda Ruma Mudâ receives an average of 289 cm/y (113 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kâda Ruma Mudâ covers an area of nearly 278 km2 (111 mi2), and an average elevation of 4362 m (14311 ft) above sea level.
Overview
Kâda Ruma Mudâ was founded durring the early 11th century, by Shèsêm. The establishment of Kâda Ruma Mudâ was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Shèsêm struck deals with nearby nations and communities to establish Kâda Ruma Mudâ as a prison colony.
Kâda Ruma Mudâ was built using the conventions of Warrenese durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Kâda Ruma Mudâ is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Kâda Ruma Mudâ is buildings folow an organic layout of premissive paverstone streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Kâda Ruma Mudâ, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The Relic of the World That Was have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
A look around Kâda Ruma Mudâ gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes.
Civic Infrastructure
Kâda Ruma Mudâ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Kâda Ruma Mudâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kâda Ruma Mudâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kâda Ruma Mudâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kâda Ruma Mudâ's parks.
Kâda Ruma Mudâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kâda Ruma Mudâ.
Kâda Ruma Mudâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kâda Ruma Mudâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kâda Ruma Mudâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kâda Ruma Mudâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kâda Ruma Mudâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kâda Ruma Mudâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kâda Ruma Mudâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kâda Ruma Mudâ's public wards, blessings, and other arcane systems.
Kâda Ruma Mudâ has an Administrative Academy which trains individuals in the administrative arts.
Kâda Ruma Mudâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kâda Ruma Mudâ's grid is powered by a god's will and kindness.
Kâda Ruma Mudâ possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Kâda Ruma Mudâ has a first rate hospital which caters to anyone in need of long term medical care.
Kâda Ruma Mudâ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Kâda Ruma Mudâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kâda Ruma Mudâ's natural decorations nor waterways.
Kâda Ruma Mudâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kâda Ruma Mudâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kâda Ruma Mudâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Kâda Ruma Mudâ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
The locals are convinced that there is some terrible threat against them working from within their society. It may be a matter of dark sorcerers, foreign spies, traitorous neighbors, shape shifting monsters, or some other hidden evil. This evil may be a recent fear, or it may be an inherited peril they’ve always had to guard against. The danger itself may or may not exist, or if it exists it may not justify the steps being taken.
Kâda Ruma Mudâ's chapel was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
In Kâda Ruma Mudâ every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.
The Soulsliver near Kâda Ruma Mudâ are known to be almost tame, such that they can be put to domestic use.
Kâda Ruma Mudâ's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves long periods of drunkenness to channel Necromancy energies of tier 3 via singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 127
Farmers: 182
Farm Laborer: 312
Hunters: 234
Milk Maids: 152
Ranchers: 84
Ranch Hands: 174
Shepherds: 192
Farmland: 264781 m2
Cattle and Similar Creatures: 16385
Poultry: 196620
Swine: 13108
Sheep: 655
Goats: 131
Horses, Mounts, and Beasts of Burden: 6554
Craftsmen
Arms and Toolmakers: 123
Blacksmiths: 145
Bookbinders: 85
Buckle-makers: 86
Cabinetmakers: 152
Candlemakers: 242
Carpenters: 184
Clothmakers: 163
Coach and Harness Makers: 72
Coopers: 168
Copper, Brass, Tin, Zinc, and Lead Workers: 92
Copyists: 62
Cutlers: 55
Fabricworkers: 148
Farrier: 336
Furriers: 43
Glassworkers: 252
Gunsmiths: 135
Harness-Makers: 61
Hatters: 135
Hosiery Workers: 47
Jewelers: 77
Leatherwrights: 163
Locksmiths: 65
Matchstick makers: 104
Musical Instrument Makers: 100
Painters, Structures and Fixtures: 80
Paper Workers: 92
Plasterers: 88
Pursemakers: 109
Roofers: 68
Ropemakers: 68
Rugmakers: 64
Saddlers: 113
Scabbardmakers: 147
Scalemakers: 70
Scientific, Surgical, and Optical Instrument Makers: 43
Sculptors, Structures and Fixtures: 62
Shoemakers: 60
Soap and Tallow Workers: 238
Tailors: 374
Tanners: 79
Upholsterers: 94
Watchmakers: 86
Weavers: 198
Whitesmiths: 52
Merchants
Adventuring Goods Retellers: 46
Arcana Sellers: 45
Beer-Sellers: 89
Booksellers: 94
Butchers: 159
Chandlers: 163
Chicken Butchers: 174
Entrepreneurs: 69
Fine Clothiers: 172
Fishmongers: 159
Florists: 40
Potion Sellers: 119
Resellers: 312
Spice Merchants: 91
Wine-sellers: 128
Wheelwright: 104
Woodsellers: 61
Service workers
Bakers: 327
Barbers: 291
Coachmen: 92
Cooks: 226
Doctors: 140
Gamekeepers: 105
Grooms: 58
Hairdressers: 252
Healers: 189
Housekeepers: 192
Housemaids: 436
House Stewards: 182
Inns: 63
Laundry maids: 119
Maidservants: 234
Nursery Maids: 117
Pastrycooks: 192
Restaurateur: 312
Tavern Keepers: 297
Specialized Laborer
Ashworkers: 94
Bleachers: 60
Chemical Workers: 37
Coal Heavers: 123
In-Town Couriers: 142
Long Haul Couriers: 152
Dockyard Workers: 128
Gas Workers: 32
Hay Merchants: 56
Leech Collectors: 174
Millers: 145
Miners: 142
Oilmen and Polishers: 100
Postmen: 163
Pure Finder: 90
Skinners: 187
Sugar Refiners: 37
Tosher: 102
Warehousemen: 204
Watercarriers: 137
Watermen, Bargemen, etc.: 204
Skilled Laborers
Accountants: 84
Alchemist: 100
Clerk: 145
Dentists: 63
Educators: 184
Engineers: 93
Gardeners: 67
Mages: 50
Plumbers: 71
Pharmacist: 78
Professors: 28
Scientists: 48
Wizards: 28
Civil Servants
Adventurers: 64
Bankers: 87
Civil Clerks: 148
Civic Iudex: 73
Consultants: 41
Exorcist: 148
Fixers: 76
Kami Clerk: 132
Landlords: 137
Lawyers: 79
Legend Keepers: 109
Militia Officers: 409
Monks, Monastic: 226
Monks, Civic: 211
Historian, Oral: 156
Historian, Textual: 78
Policemen, Sheriffs, etc.: 156
Priests: 262
Rangers: 87
Rat Catchers: 95
Scholars: 100
Spiritualist: 126
Slayers: 37
Storytellers: 247
Military Officers: 204
Cottage Industries
Brewers: 187
Comfort Services: 252
Enchanters: 72
Herbalists: 73
Jaminators: 218
Needleworkers: 218
Potters: 113
Preserve Makers: 211
Quilters: 99
Seamsters: 385
Spinners: 192
Tinker: 69
Weaver: 168
Artists
Actors: 68
Architects: 25
Bards: 105
Costumers: 40
Dancers: 79
Drafters: 41
Engravers: 52
Fine Furniture Carpenters: 32
Glaziers: 71
Inlayers: 64
Musicians: 172
Painters, Art: 33
Playwrights: 71
Sculptors, Art: 56
Wood Carvers: 226
Writers: 226
Produce Industries
Butter Churners: 226
Canners: 192
Cheesmakers: 242
Ice Merchants: 29
Millers: 123
Picklers: 114
Smokers: 82
Stockmakers: 73
Tobacconists: 107
Tallowmakers: 145
24646 of Kâda Ruma Mudâ's population work within a Foundational Occupation.
1330 work in Agriculture
5480 work as Craftsmen
2025 work as Merchants
3824 work as Service Workers
2509 work as General Laborers
1039 work as Skilled Laborers
3488 work as Civil Servants
2257 work in Cottage Industries
1361 work as Artists
1333 work in Produce Industries
36962 of Kâda Ruma Mudâ's population do not work in a formal occupation, but do contribute to the local economy. 3932 (6%) are noncontributers.
Points of Interest
Kâda Ruma Mudâ has a substantial mill pond located a short distance from town.
POI
History
In time immemorial, reportedly some time during the early 2nd century heavy spring rains following an uncharacteristically dry year and a minor earthquake resulted in the collapse of the south face of Mount Anguish. the landslide struck Kâda Ruma Mudâ, and devastated the community. 282 people, 390 livestock, and 53 buildings were lost to the calamity. The disaster is recorded in history as Anguish's Fall.